How to Play

Legio Aeterna is a text RPG set in the Roman Empire, 4 CE. Augustus reigns, the legions hold the frontiers, and your journey is about to begin.

Living Game Master

A dedicated narrator responds to everything you do, and the story adapts to your choices.

Total Freedom

Type any action you can imagine, or tap suggested choices. The world responds to creativity.

The Fateful Die

Risky actions require dice rolls. Your character's stats add bonuses to tip the odds.

Permadeath

Death is permanent, and Rome is dangerous, so weigh every risk.

The Game Screen

Game Interface

The main screen shows the narrator's text, scene images, and your available actions.

Header Bar

Your name, level, and vital stats. Tap the menu for full character options.

Location & Time

Current location and time of day. Time passes as you act.

Scene Area

The narrative describes your surroundings, the people around you, and what happens when you act.

Input Footer

Type actions or tap suggestions. Quick buttons for Trade, Arena, Property.

Your Character

Character

Choose your background: legionary, gladiator, merchant, druid, philosopher, and more. Each has unique starting stats, skills, and story hooks.

Vital Stats

HealthTake damage; if it reaches zero, your character dies for good.
EnergyUsed for strenuous actions. Regenerates with rest.
DenariiRoman currency. Earn through work, quests, or trade.

Six Core Stats

Stats affect your dice roll bonuses and determine what you're good at:

VIRMelee combat, lifting, breaking
CELAgility, stealth, ranged attacks
FORHealth, endurance, resistance
INGKnowledge, crafting, medicine
PRUPerception, survival, divine
RHEPersuasion, deception, leadership

Skills & Careers

Earn XP from actions and quests, then spend skill points to unlock powerful abilities. Six skill trees, from combat techniques to social manipulation.

Martial
Agility
Endurance
Scholarship
Wisdom
Rhetoric
Skills and careers
Skill Tree Details
Martial (VIR)Combat training, heavy blows, shield work, cleave, furor, wrestling, intimidation
Agility (CEL)Silent step, quick hands, infiltration, assassination, acrobatics, dual wield
Endurance (FOR)Toughness, iron gut, tireless, poison resistance, sea legs, forced march
Scholarship (ING)Literacy, medicine, engineering, surgery, herbalism, forgery, legal knowledge
Wisdom (PRU)Awareness, survival, animal handling, tracking, augury, divine favor
Rhetoric (RHE)Presence, persuasion, deception, silver tongue, performance, oratory
Career Paths

Your background determines your starting career. Advance through ranks by meeting requirements:

  • Roman Military: Tiro to Miles to Centurio to Primus Pilus
  • Gladiator: Novicius to Veteranus to Primus Palus to Rudiarius (freedom)
  • Merchant: Peddler to Wholesaler to Magnate to Trade Prince
  • Architect: Apprentice to Architectus to Master Builder to Imperial Architect
  • Priesthood: Initiate to Priest to Senior Priest to High Priest
  • Scholar: Student to Scholar to Master to Famous Philosopher
  • Tribal Warrior: Warrior to Champion to War Leader to Legendary Hero
  • Sailor: Deckhand to Helmsman to Trierarch (Captain)

Combat

Combat

When violence erupts, the game enters turn-based combat. You have 15 seconds to choose your action each turn. Roll the twenty-sided die + your stat modifier versus the difficulty to hit.

Attack
Defend
Flee
Skills

Remember: Death is permanent. Know when to fight and when to flee.

The Arena

In cities with arenas, fight as a gladiator for glory, coin, and your freedom. Work your way up through five tiers of increasingly deadly opponents.

Combat Stances

AggressiveMore damage, less defense
DefensiveBetter defense, less damage
ShowboatPlease the crowd, risky
Dirty TrickUnderhanded, crowd hates it
FinisherKilling blow when opponent is weakened

Crowd Favor affects your rewards. High favor means better pay, and the crowd may spare you if you lose. You can also wager coin on your own fights.

In gladiator cities the Ludus training hall opens beside the Arena. Drill combat forms there, the feint, the riposte, the blade lock, and they play out inside your real fights.

Arena

Dice, Coins & Ludus

Dice roll interface

The Fateful Die

Risky actions trigger a twenty-sided die roll. Your stats and skills add modifiers that tip the odds in your favor. A natural 20 is a critical triumph; a natural 1, a spectacular failure. Choose wisely which risks to take.

Fortuna's Coins

Fortuna's Coins let you reroll a failed dice check, turning disaster into triumph. Earned weekly as a gift from the goddess of luck.

Ludus Latrunculorum

Challenge the inhabitants of the Roman Empire to Latrunculorum, the ancient Roman board game. Wager denarii in taverns and test your strategic mind.

Conversations & Quests

A Word with Anyone

Hold a private conversation with almost anyone in a scene, shown as a real message thread with portraits. Persuade, bargain, hand over an item, and mind your tongue: an insulted Roman can end the talk, or reach for a blade.

How Work Finds You

Quests reach you many ways: a giver seeks you out and a sealed offer scroll follows, a talk lets slip a lead, a letter arrives from a stranger who has heard your name, or your own spoken promise becomes a duty. Every objective completes on real deeds, not words.

The World

Roman Roads

The Roman Empire in 4 CE spans from the mists of Britannia to the deserts of Aegyptus. Travel by road or sea, discover new cities, and encounter the diverse peoples of the ancient world.

Regions to Explore

ItaliaHeart of the Empire
HispaniaSilver and warriors
GalliaCeltic traditions
GermaniaWild frontier
BritanniaMisty isle
GraeciaAncient glory
AegyptusLand of pharaohs
SyriaGateway East
JudaeaTroubled province
AfricaWhere Carthage fell
IllyricumAdriatic coast
Asia MinorWealthy Anatolia
Land travel via Roman roads
Sea voyages (storms, pirates)

World Events

Dynamic events reshape the world around you: grain shortages, plagues, festivals, military campaigns, and political upheavals.

In-game map

Historical World Map

The in-game map reflects the actual Roman Empire as it existed in 4 CE, with historically accurate cities, provinces, and frontiers. Your position is tracked as you travel, and you can plan routes across the known world.

Economy & Factions

Market

Trade & Property

  • Goods sell cheap at the source, dear far from home
  • World events move prices: famine, fire, festivals
  • Own tabernas, workshops, farms, villas
  • Build monuments with the Architect skill
Senate

Reputation & Factions

  • Factions across the empire track your standing
  • Reputation affects prices, access, and missions
  • Help one faction, their enemies may dislike you
  • Senate, Legion, Merchants, Mystery Cults, Tribes...

Production Chains

Gather clay, ore, timber and wool, refine them at your own holdings, and sell the finished goods at a markup, or build the grandest things with them. Quarries, kilns, smelteries and workshops cover the whole chain.

Recipe Patterns

Crafts are learned from parchment patterns sold by regional specialists: the gladius in Hispania, purple cloth in Syria. Own the pattern and your workshop knows the craft. Weapons and armour craft instantly at the forge.

The Side Menu

Tap the menu button to access all your character information and game systems:

CharacterPersona
Stats, role, citizenship
SkillsArtes
Six trees of abilities
RankDignitas
Career progression
EquipmentArma
10 gear slots
BelongingsSarcina
Inventory
PropertyPossessiones
Owned buildings
JournalActa Diurna
Quests & log
ArenaLudus
Gladiator fights
ArchitectureArchitectura
Building projects
MapTabula
World map
TravelIter
Destinations
VillaVilla
Your estate in 3D
ColoniaColonia
Your founded city or village
HomesteadCasa
A roof of your own on the road
MultiplayerSodales
Friends, events, letters, matches

A Place of Your Own

Four ways to put down roots. Each starts small and grows into a system of its own.

Villa estate

Your Villa

Find an abandoned villa on the road and claim it. It rises room by room in full 3D: kitchen, baths, library and great hall, with farm plots, presses, workshops, staff at their posts and real herds in the pens.

Homestead

Your Homestead

Bed down rough on the open road and a sealed scroll offers you a homestead. Raise a casa in woodland or by the sea, add a fishing boat, watermill or apiary, and hunt, fish and forage by hand.

Founded city

Found a City or Village

Citizens earn or buy a founder's charter and raise a city across five tiers, appoint a governor, answer the Curia's petitions, and stand against raids. Non-citizens found a tribal village under a Headman instead.

Gladiator school

Run a Gladiator School

Buy a school in an arena city. Recruit fighters, equip them from your own stores, train them on real regimens, stage bouts you can watch, and one day grant a favourite his freedom.

The Steward's Ledger

Your villa, homestead and colony ask for a hand each real day. Yields gather in a ledger to settle line by line, in person for free, or from afar for the steward's fifth.

Wear & Daily Matters

Buildings wear down and want repairs in the same materials they were built from, and small matters, a sick ox, mice in the granary, arrive on decision cards. Leave one too long and it settles itself, badly.

The Wider Empire

Beyond your own walls: war, games, grand works and the other citizens of Rome.

Tactical battle

Tactical Battle

Command troops on a hex grid, for Rome or against her. Rise far enough and you lead a force of your own: named companies that need provisioning, pay and a steady mood. Battles open on a war council and close on a war ledger of the fallen.

Sea voyage

Sea Voyages

Book passage between ports across the Mediterranean. Multi-day voyages bring storms, pirates and fellow travelers, and some destinations can only be reached by sea.

Olympics

Olympics & Hippodrome

Eight events across a four-day festival, most of them playable in a full 3D Olympia. At the hippodrome you drive the chariot race yourself, fit your car out in the upgrade bay, and bet on the outcomes.

Construction

Construction

Build aqueducts, temples and monuments for the empire. Choose a careful, standard or ambitious approach, and advance the Architect career from apprentice to imperial architect.

Faction warfare

Faction Warfare

Political conflicts erupt between factions across the empire. Choose a side, run missions, and shape the outcome. Betrayal is allowed, and remembered.

Multiplayer

Play With Other Citizens

Open Multiplayer from the menu: write letters with gifts, wager on gladiator bouts, duel in person, or host live events, a chariot race for up to eight, a pitched battle, an Olympic contest. You earn nothing but the wager, so it never becomes a grind.

Tips for New Players

1.
Keep a Coin HandyA Fortuna's Coin can undo a bad roll, save one for when it counts.
2.
Check Your JournalActive quests give you direction.
3.
Reputation MattersFactions remember your actions.
4.
Be CreativeType anything, the narrator will respond.
5.
Rest to RecoverEnergy and health regenerate with rest.
6.
Know When to FleeNot every fight is winnable.

Achievements

Achievements track your deeds, from first blood to conquering the arena, mastering skills, and exploring every corner of the empire.